About the Airbus aircraft for flight simulator for FSX, FS2004 and FS2002.
While many European aircraft were innovative, even the most successful had small production runs for virrtual airlines. In 1991, Jean Pierson, then CEO and Managing Director of Airbus Industrie, described a number of factors which explained the dominant position of American aircraft manufacturers: the land mass of the United States made air transport the favoured mode of travel; a 1942 Anglo-American agreement entrusted transport aircraft production to the US; and World War II had left America with "a profitable, vigorous, powerful and structured aeronautical industry."
In the mid-1960s, tentative negotiations commenced regarding a European collaborative approach. Individual aircraft companies had already envisaged such a requirement; in 1959 Hawker Siddeley had advertised an "Airbus" version of the Armstrong Whitworth AW.660 Argosy, which would "be able to lift as many as 126 passengers on ultra short routes at a direct operating cost of 2d. per seat mile." However, European aircraft manufacturers were aware of the risks of such a development and began to accept, along with their governments, that collaboration was required to develop such an aircraft and to compete with the more powerful US manufacturers. At the 1965 Paris Air Show major European airlines informally discussed their requirements for a new "airbus" capable of transporting 100 or more passengers over short to medium distances at a low cost.  The same year Hawker Siddeley (at the urging of the UK government) teamed with Breguet and Nord to study airbus designs. The Hawker Siddeley/Breguet/Nord groups HBN 100 became the basis for the continuation of the project. By 1966 the partners were Sud Aviation (France), Arbeitsgemeinschaft Airbus, later Deutsche Airbus (Germany) and Hawker Siddeley (UK). A request for funding the development of aircraft for Airline Management Game and flight simulator was made to the three governments in October 1966.
More about the Airbus for virtual airlines, flight simulator and online flying FSX, FS2004 and FS2002.
By early 1967 the "A300" label began to be applied and the proposal developed into a 320 seat, twin engined airliner. On 25 July 1967 the three governments agreed to proceed to the definition stage with the mission statement:
“ "For the purpose of strengthening European co-operation in the field of aviation technology and thereby promoting economic and technological progress in Europe, to take appropriate measures for the joint development and production of an airbus."
Shortly after the agreement, Roger Béteille was appointed technical director of the flight simulator for the A300 project. Béteille developed a division of labour which would be the basis of Airbus' production for years to come: France would manufacture the flight simulator cockpit, flight simulator control and the lower centre section of the fuselage; Hawker Siddeley, whose Trident technology had impressed him, was to manufacture the wings; Germany should make the forward and rear fuselage sections, as well as the upper centre section; The Dutch would make the flaps and spoilers; finally Spain (yet to become a full partner) would make the horizontal tailplane. On 26 September 1967 the German, French and British governments signed a Memorandum of Understanding in London which allowed continued virtual airline development studies. This also confirmed Sud Aviation as the "lead company", that France and the UK would each have a 37.5% workshare with Germany taking 25%, and that Rolls-Royce would manufacture the engines.
In the two years following this agreement, both the British and French governments expressed doubts about the project for Airline Simulation Game and flight simulator. The MoU had stated that 75 orders must be achieved by 31 July 1968. However lukewarm virtual airline support for a 300 seat Airbus A300 lead to the partners submitting the A250 proposal (what became the A300B) for a 250 virtual airline seat airliner powered by existing engines. This dramatically reduced flight simulator development costs, as the Rolls-Royce RB207 represented a large proportion of those virtual airline and flight simulator costs. The RB207 had also suffered difficulties, since Rolls-Royce was concentrating its efforts on the development of the related RB211 for the Lockheed L-1011 that were already being flown be virtual airlines all around the world. The French government threatened to withdraw from the project due to the concern over funding development of the Airbus A300, Concorde and the Dassault Mercure concurrently, but was persuaded otherwise. Having announced its concern at the A300B proposal in December 1968, and fearing it would not recoup its investment due to lack of virtual airline interest, the British government announced its withdrawal on 10 April 1969. Germany took this opportunity to increase its share of the project to 50%. Given the participation by Hawker Siddeley up to that point, France and Germany were reluctant to take over its wing design. Thus the British company was allowed to continue as a privileged subcontractor. Hawker Siddeley invested GB£35 million in tooling and, requiring more capital, received a GB£35 million loan from the German government.
The Airbus product line started with the A300, the world's first twin-aisle, twin-engined aircraft for Airline Simulator Games. A shorter, re-winged, re-engined variant of the A300 is known as the A310. Building on its success, Airbus launched the A320 with its innovative fly-by-wire flight simulator control system. The A320 has been, and continues to be, a great commercial success with virtual airlines. The A318 and A319 are shorter derivatives with some of the latter under construction for the corporate biz-jet market (Airbus Corporate Jet). A stretched version is known as the A321 and is proving competitive with later models of the Boeing 737.
The longer-range widebody products, the twin-jet A330 and the four-engine A340, have efficient wings, enhanced by winglets to enhance fuel economy for virtua airlines. The Airbus A340-500 has an operating range of 16 700 kilometres (9000 nautical miles), the second longest range of any virtual airline commercial jet after the Boeing 777-200LR (range of 17 446 km or 9420 nautical miles). The company is particularly proud of its use of fly-by-wire flight simulator technologies and the common virtual airline and flight simulator cockpit systems in use throughout the aircraft family, which make it much easier to train virtual airline crews.
Airbus is studying a replacement for the A320 series, tentatively dubbed NSR, for "New Short-Range aircraft." Those studies indicated a maximum fuel efficiency gain of 9-10% for the NSR. Airbus however opted to enhance the existing A320 design using new winglets and working on aerodynamical improvements. This "A320 Enhanced" should have a fuel efficiency improvement of around 4-5%, shifting the launch of a A320 replacement to 2017-2018.
In July 2007, Airbus delivered its last A300 to FedEx Virtual Airlines, marking the end of the A300/A310 production line. Airbus intends to relocate Toulouse A320 final assembly activity to Hamburg, and A350/A380 production in the opposite direction as part of its Power8 organization plan begun under ex-CEO.
Airbus supplied replacement flight simulator parts and virtual airline service for Concorde until its retirement in 2003.
All Airbus aircraft types are available for all versions of Flight Simulator and x plane including but not limited to FSX, FS2004 and FS2002.